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Xbox One S and X Gaining AMD Radeon FreeSync Support

12 March 2018

This means when playing a game, screen tearing and stuttering should be removed, provided the frame rate is within the display's FreeSync range.

Microsoft will be rolling out FreeSync support next week to Xbox Insiders in the alpha ring. Announced previous year, AMD's FreeSync 2 extends AMD's FreeSync abilities, chiefly by specifying low-latency HDR support on top of variable refresh.

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We already know the Xbox will receive a big software update in the coming weeks, including 1440p support for the Xbox One X. Among the other new features coming are AMD Freesync support for enabled monitors and low-latency mode support for compatible TVs.

"FreeSync is in an excellent position in the market".

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Given that Xbox uses the AMD APU, it makes sense that Microsoft would allow it to support FreeSync and this would be the first time a console to support such a feature.

It's also just as likely the mods themselves will be freely made and distributed in the hopes of simply pushing stronger engagement, especially since Xbox LIVE now bridges PC and Xbox consoles. We've known for a while that Microsoft's budget console includes a newer display controller in order to support 4K output for UHD videos, but until now it was never for certain that the controller was also capable of supporting variable refresh. Microsoft demonstrated this during its Inside Xbox Stream yesterday.

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The Xbox Engineering team has been working on the feature, which is called Auto Low Latency Mode, and it will work with any "supported TV". And of course, along with introducing cross-platform FreeSync capability, we're expecting to see HDMI standard variable refresh pop up in a later as well.

Xbox One S and X Gaining AMD Radeon FreeSync Support